Add missing CGDisplayCreateImage() function.
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@@ -76,6 +76,7 @@ extern {
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pub fn CGDisplayPixelsHigh(display: CGDirectDisplayID) -> libc::size_t;
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pub fn CGDisplayPixelsWide(display: CGDirectDisplayID) -> libc::size_t;
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pub fn CGDisplayBounds(display: CGDirectDisplayID) -> CGRect;
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pub fn CGDisplayCreateImage(display: CGDirectDisplayID) -> CGImageRef;
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// mouse stuff
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pub fn CGDisplayHideCursor(display: CGDirectDisplayID) -> CGError;
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