added nscursor
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@@ -4215,6 +4215,115 @@ impl NSNib for id {
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}
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}
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pub trait NSCursor: Sized {
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unsafe fn alloc(_: Self) -> id;
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unsafe fn current_cursor(_: Self) -> id;
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unsafe fn current_system_cursor(_: Self) -> id;
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unsafe fn arrow_cursor(_: Self) -> id;
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unsafe fn contextual_menu_cursor(_: Self) -> id;
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unsafe fn closed_hand_cursor(_: Self) -> id;
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unsafe fn crosshair_cursor(_: Self) -> id;
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unsafe fn disappearing_item_cursor(_: Self) -> id;
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unsafe fn drag_copy_cursor(_: Self) -> id;
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unsafe fn drag_link_cursor(_: Self) -> id;
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unsafe fn i_beam_cursor(_: Self) -> id;
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unsafe fn open_hand_cursor(_: Self) -> id;
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unsafe fn operation_not_allowed_cursor(_: Self) -> id;
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unsafe fn pointing_hand_cursor(_: Self) -> id;
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unsafe fn resize_down_cursor(_: Self) -> id;
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unsafe fn resize_left_cursor(_: Self) -> id;
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unsafe fn resize_left_right_cursor(_: Self) -> id;
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unsafe fn resize_right_cursor(_: Self) -> id;
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unsafe fn resize_up_cursor(_: Self) -> id;
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unsafe fn resize_up_down_cursor(_: Self) -> id;
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unsafe fn i_beam_cursor_for_vertical_layout(_: Self) -> id;
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}
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impl NSCursor for id {
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unsafe fn alloc(_: Self) -> id {
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msg_send![class!(NSCursor), alloc]
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}
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unsafe fn current_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), currentCursor]
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}
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unsafe fn current_system_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), currentSystemCursor]
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}
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unsafe fn arrow_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), arrowCursor]
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}
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unsafe fn contextual_menu_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), contextualMenuCursor]
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}
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unsafe fn closed_hand_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), closedHandCursor]
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}
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unsafe fn crosshair_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), crosshairCursor]
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}
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unsafe fn disappearing_item_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), disappearingItemCursor]
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}
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unsafe fn drag_copy_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), dragCopyCursor]
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}
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unsafe fn drag_link_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), dragLinkCursor]
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}
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unsafe fn i_beam_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), IBeamCursor]
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}
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unsafe fn open_hand_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), openHandCursor]
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}
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unsafe fn operation_not_allowed_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), operationNotAllowedCursor]
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}
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unsafe fn pointing_hand_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), pointingHandCursor]
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}
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unsafe fn resize_down_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), resizeDownCursor]
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}
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unsafe fn resize_left_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), resizeLeftCursor]
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}
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unsafe fn resize_left_right_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), resizeLeftRightCursor]
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}
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unsafe fn resize_right_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), resizeRightCursor]
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}
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unsafe fn resize_up_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), resizeUpCursor]
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}
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unsafe fn resize_up_down_cursor(_: Self) -> id {
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msg_send![class!(NSCursor), resizeUpDownCursor]
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}
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unsafe fn i_beam_cursor_for_vertical_layout(_: Self) -> id {
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msg_send![class!(NSCursor), IBeamCursorForVerticalLayout]
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}
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}
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#[cfg(test)]
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mod test {
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