Auto merge of #564 - michaelwright235:characterset, r=jdm

CFCharacterSet (sys): Add missing functions & sorting

Adds missing functions and sorts them in Apple docs order. CFMutableCharacterSetRef is a mutable pointer now as it should be, according to CFCharacterSet.h.
This commit is contained in:
bors-servo
2023-05-29 18:26:19 +02:00
committed by GitHub
+36 -11
View File
@@ -8,9 +8,9 @@
// except according to those terms.
use std::os::raw::c_void;
use base::{Boolean, CFAllocatorRef, CFIndex, CFRange, CFTypeID};
use base::{Boolean, CFAllocatorRef, CFIndex, CFRange, CFTypeID, UTF32Char, UniChar};
use data::CFDataRef;
use string::{CFStringRef, UniChar};
use string::CFStringRef;
pub type CFCharacterSetPredefinedSet = CFIndex;
@@ -35,24 +35,49 @@ pub static kCFCharacterSetNewline: CFCharacterSetPredefinedSet = 15;
pub struct __CFCharacterSet(c_void);
pub type CFCharacterSetRef = *const __CFCharacterSet;
pub type CFMutableCharacterSetRef = *const __CFCharacterSet;
pub type CFMutableCharacterSetRef = *mut __CFCharacterSet;
extern {
pub fn CFCharacterSetGetTypeID() -> CFTypeID;
pub fn CFCharacterSetGetPredefined(theSetIdentifier: CFCharacterSetPredefinedSet) -> CFCharacterSetRef;
/*
* CFCharacterSet.h
*/
/* CFCharacterSet */
/* Creating Character Sets */
pub fn CFCharacterSetCreateCopy(alloc: CFAllocatorRef, theSet: CFCharacterSetRef) -> CFCharacterSetRef;
pub fn CFCharacterSetCreateInvertedSet(alloc: CFAllocatorRef, theSet: CFCharacterSetRef) -> CFCharacterSetRef;
pub fn CFCharacterSetCreateWithCharactersInRange(alloc: CFAllocatorRef, theRange: CFRange) -> CFCharacterSetRef;
pub fn CFCharacterSetCreateWithCharactersInString(alloc: CFAllocatorRef, theString: CFStringRef) -> CFCharacterSetRef;
pub fn CFCharacterSetCreateWithBitmapRepresentation(alloc: CFAllocatorRef, theData: CFDataRef) -> CFCharacterSetRef;
pub fn CFCharacterSetCreateMutable(alloc: CFAllocatorRef) -> CFMutableCharacterSetRef;
pub fn CFCharacterSetCreateCopy(alloc: CFAllocatorRef, theSet: CFCharacterSetRef) -> CFCharacterSetRef;
pub fn CFCharacterSetCreateMutableCopy(alloc: CFAllocatorRef, theSet: CFCharacterSetRef) -> CFMutableCharacterSetRef;
pub fn CFCharacterSetIsCharacterMember(theSet: CFCharacterSetRef, theChar: UniChar) -> Boolean;
/* Getting Predefined Character Sets */
pub fn CFCharacterSetGetPredefined(theSetIdentifier: CFCharacterSetPredefinedSet) -> CFCharacterSetRef;
/* Querying Character Sets */
pub fn CFCharacterSetCreateBitmapRepresentation(alloc: CFAllocatorRef, theSet: CFCharacterSetRef) -> CFDataRef;
pub fn CFCharacterSetHasMemberInPlane(theSet: CFCharacterSetRef, thePlane: CFIndex) -> Boolean;
pub fn CFCharacterSetIsCharacterMember(theSet: CFCharacterSetRef, theChar: UniChar) -> Boolean;
pub fn CFCharacterSetIsLongCharacterMember(theSet: CFCharacterSetRef, theChar: UTF32Char) -> Boolean;
pub fn CFCharacterSetIsSupersetOfSet(theSet: CFCharacterSetRef, theOtherset: CFCharacterSetRef) -> Boolean;
/* Getting the Character Set Type Identifier */
pub fn CFCharacterSetGetTypeID() -> CFTypeID;
/* CFMutableCharacterSet */
/* Creating a Mutable Character Set */
pub fn CFCharacterSetCreateMutable(alloc: CFAllocatorRef) -> CFMutableCharacterSetRef;
pub fn CFCharacterSetCreateMutableCopy(alloc: CFAllocatorRef, theSet: CFCharacterSetRef) -> CFMutableCharacterSetRef;
/* Adding Characters */
pub fn CFCharacterSetAddCharactersInRange(theSet: CFMutableCharacterSetRef, theRange: CFRange);
pub fn CFCharacterSetAddCharactersInString(theSet: CFMutableCharacterSetRef, theString: CFStringRef);
/* Removing Characters */
pub fn CFCharacterSetRemoveCharactersInRange(theSet: CFMutableCharacterSetRef, theRange: CFRange);
pub fn CFCharacterSetAddCharactersInString(theSet: CFMutableCharacterSetRef, theString: CFStringRef);
pub fn CFCharacterSetRemoveCharactersInString(theSet: CFMutableCharacterSetRef, theString: CFStringRef);
pub fn CFCharacterSetUnion(theSet: CFMutableCharacterSetRef, theOtherSet: CFCharacterSetRef);
/* Logical Operations */
pub fn CFCharacterSetIntersect(theSet: CFMutableCharacterSetRef, theOtherSet: CFCharacterSetRef);
pub fn CFCharacterSetInvert(theSet: CFMutableCharacterSetRef);
pub fn CFCharacterSetUnion(theSet: CFMutableCharacterSetRef, theOtherSet: CFCharacterSetRef);
}